A K Peters/CRC Press
Blackjack Mathematics for Non-Mathematicians (AK Peters/CRC Recreational Series)
Architectural Approach to Level Design: Second edition
Winning Ways for Your Mathematical Plays, Volume 2 (AK Peters/CRC Recreational Mathematics Series)
Lessons in Play: An Introduction to Combinatorial Game Theory, Second Edition
The Baseball Mysteries: Challenging Puzzles for Logical Detectives (AK Peters/CRC Recreational Mathematics Series)
A Stitch in Line: Mathematics and One Sashiko (AK Peters/CRC Recreational Series)
Unraveling Topological Crochet (AK Peters/CRC Recreational Mathematics Series)
The Prince of Mathematics: Carl Friedrich Gauss
Mathematics by Experiment: Plausible Reasoning in the 21st Century
On Quaternions and Octonions: Their Geometry, Arithmetic, Symmetry
Geometric Puzzle Design
LOVE! VALOUR! EQUATIONS!: Mathematics of the Couple (AK Peters/CRC Recreational Series)
Tessellations: Mathematics, Art, and Recreation (AK Peters/CRC Recreational Mathematics Series)
The Complete Guide to Blender Graphics: Computer Modeling and Animation: Volume One: 1
Game Engine Architecture
Design Techniques for Origami Tessellations (AK Peters/CRC Recreational Mathematics Series)
Mathematical Tidbits (AK Peters/CRC Recreational Mathematics Series)
Video Game Law: Everything you need to know about Legal and Business...
Game Design Workshop: A Playcentric Approach to Creating Innovative Games
Game AI Pro 3: Collected Wisdom of Professionals
Visualization Analysis and Design: Principles, Techniques, Practice (AK Peters Series)
The Magic Theorem: A Greatly-Expanded, Much-Abridged Edition of Symmetries Things (AK Peters/CRC...
3D Game Environments: Create Professional Worlds
Luck, Logic, and White Lies: The Mathematics of Games (AK Peters/CRC Recreational Series)
The Secret World of Flexagons: Fascinating Folded Paper Puzzles (AK Peters/CRC Recreational Mathematics Series)
Origami Design Secrets: Mathematical Methods for an Ancient Art, Second Edition (AK...
Mathematical Puzzles: Revised Edition (AK Peters/CRC Recreational Mathematics Series)
Number Theory for the Millennium I: 1
Practical Rendering and Computation with Direct3D 11
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