A K Peters/CRC Press
Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision Graphics
Architectural Approach to Level Design: Second edition
the Pea and Sun: A Mathematical Paradox
Joyful Infographics: A Friendly, Human Approach to Data (AK Peters Visualization Series)
The Cryptoclub Workbook: Using Mathematics to Make and Break Secret Codes
Introduction to the Mathematics of Music (AK Peters/CRC Recreational Series)
Geometric Puzzle Design
The Baseball Mysteries: Challenging Puzzles for Logical Detectives (AK Peters/CRC Recreational Mathematics Series)
Mathematics by Experiment: Plausible Reasoning in the 21st Century
The Honors Class: Hilbert's Problems and Their Solvers
A Stitch in Line: Mathematics and One Sashiko (AK Peters/CRC Recreational Series)
Unraveling Topological Crochet (AK Peters/CRC Recreational Mathematics Series)
Winning Ways for Your Mathematical Plays, Volume 2 (AK Peters/CRC Recreational Mathematics Series)
Lessons in Play: An Introduction to Combinatorial Game Theory, Second Edition
Fundamentals of Computer Graphics
Game Engine Architecture
Tessellations: Mathematics, Art, and Recreation (AK Peters/CRC Recreational Mathematics Series)
The Complete Guide to Blender Graphics: Computer Modeling and Animation: Volume One: 1
Situational Game Design
Procedural Generation in Game Design
Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics
Design Techniques for Origami Tessellations (AK Peters/CRC Recreational Mathematics Series)
Real Time Rendering, Fourth Edition
Game Design Workshop: A Playcentric Approach to Creating Innovative Games
Game AI Pro 3: Collected Wisdom of Professionals
CHART: Designing Creative Data Visualizations from Charts to Art (AK Peters Visualization Series)
The Magic Theorem: A Greatly-Expanded, Much-Abridged Edition of Symmetries Things (AK Peters/CRC...
Visualization Analysis and Design: Principles, Techniques, Practice (AK Peters Series)
3D Game Environments: Create Professional Worlds
The Pyramid of Game Design: Designing, Producing and Launching Service Games
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