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Voice-overs will be featured for the first time in the series, utilizing the Facial Motion System High-polygon, motion-captured player characters, designed by Tetsuya Nomura, bring lifelike realism to the screen The camera will automatically shift its perspective to correspond with the movements of the characters, a feature now possible due to the title being largely polygonal Characters will be able to rotate in and out of the party even in the heat of battle, allowing a tag team approach to fighting! Sequel to popular RPG title