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Páginas: 430, Edición: 2 Revised edition, Tapa blanda, O'Reilly Media
Apress
Beginning 3D Game Assets Development Pipeline: Learn to Integrate from Maya Unity
ADDISON WESLEY
Introduction to Game Design, Prototyping, and Development: From Concept Playable with Unity C#
Independently Published
Real Time Game Development in Unity: Step by Guide and Projects (Advanced...
UNITY GAME DEVELOPMENT WITH C#: Build 2D and 3D games from concept to release
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